Pay-per-view

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Pay-per-view, often abbreviated as PPV, is a type of broadcasting[1] service where viewers pay to watch a specific program or event. This broadcasting model originated from the concept of closed-circuit televisão[2], with the first instance being the boxing match between Joe Louis and Jersey Joe Walcott in 1948. Over time, as tecnologia[3] evolved, pay-per-view began to reach homes through cable TV with the first home pay-per-view system being Zenith Phonevision. The popularity of pay-per-view grew during the 1960s-1970s, especially with boxing matches like Floyd Patterson vs. Ingemar Johansson and notable Muhammad Ali fights. By the 1980s, the first pay-per-view cable channels were launched in the U.S. Today, pay-per-view is a significant revenue stream for sports and entertainment industries worldwide, including professional wrestling circuits and mixed martial arts organizations like UFC. It is also offered by various television providers globally.

Definições de termos
1. broadcasting. Broadcasting, a key aspect in the realm of communication, has a rich and diverse history. It began with the transmission of telegraph signals over airwaves using Morse code, evolving into wireless communication and commercial radio broadcasting for news and entertainment. Broadcasting methods have advanced over the years, from central high-powered towers transmitting electromagnetic waves to receivers, to the digital age of streaming services. This influential technology plays an essential role in disseminating information and entertainment, shaping society, culture, and communication. Broadcasting encompasses various methods like radio, television, and internet streaming, and different types of services, such as public, community, and commercial. Technological advances have transformed the industry, with the internet and mobile devices making broadcasting more accessible globally.
2. televisão. A televisão é uma tecnologia que transmite imagens visuais e sonoras. O termo vem do grego antigo e do latim, significando "visão distante". Utilizado pela primeira vez em 1900 por Constantin Perskyi, era conhecido como "telephote" e "televista" nas primeiras propostas. A televisão evoluiu a partir da digitalização mecânica de imagens, tendo o disco de Nipkow, patenteado em 1884, desempenhado um papel crucial. Inicialmente, os sinais de televisão eram transmitidos através de radiodifusão terrestre, mas atualmente incluem o cabo coaxial, a fibra ótica, os sistemas de satélite e a Internet. Os aparelhos de televisão têm circuitos electrónicos internos, incluindo um sintonizador para receber os sinais. Sem um sintonizador, trata-se de um monitor de vídeo. A radiodifusão a cores foi introduzida em meados da década de 1960 e, atualmente, existem televisores inteligentes com ligação à Internet. Atualmente, 79% dos lares em todo o mundo possuem um televisor e os principais fabricantes produzem televisores inteligentes.
Pay-per-view (Wikipédia)

Pay-per-view (PPV) is a type of pay television ou webcast service that enables a viewer to pay to watch individual events via private telecast.

Events can be purchased through a multichannel television platform using their electronic program guide, an automated telephone system, or through a live customer service representative. There has been an increasing number of pay-per-views distributed via streaming video online, either alongside or in lieu of carriage through television providers. In 2012, the popular video sharing platform YouTube began to allow partners to host live PPV events on the platform.

Events distributed through PPV typically include boxing, mixed martial arts, professional wrestling, and concerts. In the past, PPV was often used to distribute telecasts of feature films, as well as adult content such as pornographic films, but the growth of digital cable e streaming media caused these uses to be subsumed by video on demand systems (which allow viewers to purchase and view pre-recorded content at any time) instead, leaving PPV to focus primarily on live event programs and combat sports.

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