Web 2.0 is a term that was first introduced by Darcy DiNucci in 1999 and later made popular by Tim O’Reilly and Dale Dougherty in 2004. It symbolizes a significant shift in the online environment from static websites to interactive platforms. The key characteristic of Web 2.0 is its emphasis on contenu généré par l'utilisateur[1], ease of use, and a culture of participation. It fosters collaboration and interaction among users, and supports interopérabilité[2] with other products. Examples of Web 2.0 include médias sociaux[4] platforms, blogs, wikis, and video sharing sites. This new web generation, however, has been challenged by some, like Tim Berners-Lee, for its distinction from previous web technologies. Nonetheless, Web 2.0 remains a pivotal milestone in the evolution of the World Wide Web[3].
Web 2.0 (also known as participative (ou participatory) web et social web) refers to sites web that emphasize contenu généré par l'utilisateur, ease of use, participatory culture et interopérabilité (i.e., compatibility with other products, systems, and devices) for end users.
The term was coined by Darcy DiNucci in 1999 and later popularized by Tim O'Reilly et Dale Dougherty at the first Web 2.0 Conference in 2004. Although the term mimics the numbering of software versions, it does not denote a formal change in the nature of the World Wide Web, but merely describes a general change that occurred during this period as interactive websites proliferated and came to overshadow the older, more static websites of the original Web.
A Web 2.0 website allows users to interact and collaborate with each other through médias sociaux dialogue as creators of contenu généré par l'utilisateur in a virtual community. This contrasts the first generation of Web 1.0-era websites where people were limited to viewing contenu in a passive manner. Examples of Web 2.0 features include social networking sites ou médias sociaux sites (e.g., Facebook), blogs, wikis, folksonomies ("tagging" keywords on websites and links), partage de vidéos sites (e.g., YouTube), image sharing sites (e.g., Flickr), hosted services, Web applications ("apps"), collaborative consumption platforms, and mashup applications.
Whether Web 2.0 is substantially different from prior Web technologies has been challenged by World Wide Web inventor Tim Berners-Lee, who describes the term as jargon. His original vision of the Web was "a collaborative medium, a place where we [could] all meet and read and write". On the other hand, the term Semantic Web (sometimes referred to as Web 3.0) was coined by Berners-Lee to refer to a web of content where the meaning can be processed by machines.